balance.......................56.25693% weatherless...................48.86645% offense.......................41.23054% rain..........................23.81530% sand..........................14.28600% voltturn......................12.26751% sun...........................11.23825% trickroom..................... 8.71261% tricksand..................... 4.94825% tailwind...................... 4.54905% hail.......................... 2.73904% dragmag....................... 1.62192% trickrain..................... 1.60561% semistall..................... 1.47816% monotype...................... 1.33532% multiweather.................. 0.94503% hyperoffense.................. 0.94268% monobug....................... 0.40968% trickhail..................... 0.33258% monofairy..................... 0.25365% monofire...................... 0.25055% tricksun...................... 0.13437% monopsychic................... 0.12956% monoghost..................... 0.12832% stall......................... 0.09168% monowater..................... 0.08518% monodark...................... 0.07444% batonpass..................... 0.06425% sunoffense.................... 0.01674% sandoffense................... 0.01645% monoice....................... 0.00270% monoflying.................... 0.00103% sandstall..................... 0.00070% rainstall..................... 0.00031% mononormal.................... 0.00019% rainoffense................... 0.00011% choice........................ 0.00004% monograss..................... 0.00001% monodragon.................... 0.00000% monosteel..................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% monoelectric.................. 0.00000% hailoffense................... 0.00000% gravity....................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.120) -1.5| |# -1.0|# |#### -0.5|####### |############################ 0.0|############################## |###################### +0.5|############################# |############ +1.0|# |# +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.74%