weatherless...................75.90090% offense.......................41.65221% balance.......................32.17384% hyperoffense..................12.25457% sand.......................... 9.70028% voltturn...................... 9.56695% rain.......................... 7.38525% semistall..................... 6.96334% stall......................... 6.95604% sun........................... 6.69668% monotype...................... 2.89218% hail.......................... 2.32051% trickroom..................... 2.19083% multiweather.................. 1.72874% sandoffense................... 0.89131% monowater..................... 0.49771% sandstall..................... 0.41095% choice........................ 0.40730% dragmag....................... 0.37442% sunoffense.................... 0.36346% rainoffense................... 0.34794% hailoffense................... 0.30776% monopoison.................... 0.30410% mononormal.................... 0.29680% monobug....................... 0.27945% monopsychic................... 0.21096% tailwind...................... 0.18538% monoice....................... 0.16986% monofire...................... 0.16712% monofairy..................... 0.14155% monoelectric.................. 0.14064% monosteel..................... 0.13790% monoflying.................... 0.11781% monofighting.................. 0.11689% hailstall..................... 0.10867% monodark...................... 0.10593% monorock...................... 0.08676% allweather.................... 0.08402% monoground.................... 0.06849% monograss..................... 0.06484% monoghost..................... 0.05479% sunstall...................... 0.04840% gravity....................... 0.04475% tricksun...................... 0.04475% monodragon.................... 0.04383% tricksand..................... 0.02009% rainstall..................... 0.01735% trickhail..................... 0.01552% trickrain..................... 0.00365% trapper....................... 0.00183% Stalliness (mean: 0.040) |######## -1.0|################# |############################ 0.0|############################## |##################### +1.0|########### |###### +2.0|### |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.78%