weatherless...................75.98117% offense.......................40.90609% balance.......................31.52816% hyperoffense..................11.91432% voltturn......................11.86825% sand.......................... 9.74370% stall......................... 8.18686% rain.......................... 8.02982% semistall..................... 7.46457% sun........................... 6.25638% trickroom..................... 2.56925% hail.......................... 1.87468% multiweather.................. 1.79036% monotype...................... 1.63927% sandoffense................... 0.84132% monowater..................... 0.47918% sandstall..................... 0.44178% dragmag....................... 0.38263% rainoffense................... 0.37787% hailoffense................... 0.37152% sunoffense.................... 0.26720% choice........................ 0.25528% mononormal.................... 0.17584% tailwind...................... 0.16287% monopsychic................... 0.15331% monofairy..................... 0.11400% monobug....................... 0.10404% monofighting.................. 0.09204% monoice....................... 0.09111% monofire...................... 0.09074% monosteel..................... 0.08108% tricksun...................... 0.05805% monoelectric.................. 0.05515% monoflying.................... 0.05177% gravity....................... 0.05124% sunstall...................... 0.04903% monopoison.................... 0.04690% monodark...................... 0.03222% monoground.................... 0.02624% allweather.................... 0.02466% rainstall..................... 0.02094% monorock...................... 0.02032% monoghost..................... 0.01816% monograss..................... 0.01356% monodragon.................... 0.01261% trickhail..................... 0.01009% tricksand..................... 0.00595% hailstall..................... 0.00594% trapper....................... 0.00050% trickrain..................... 0.00034% Stalliness (mean: 0.081) |######## -1.0|################# |############################# 0.0|############################## |##################### +1.0|########### |####### +2.0|### |### +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.75%