weatherless...................79.01827% offense.......................40.38272% balance.......................28.54454% voltturn......................13.08084% hyperoffense..................12.31625% stall.........................10.37513% sand.......................... 8.66199% semistall..................... 8.38136% rain.......................... 7.33481% sun........................... 4.63788% trickroom..................... 3.20003% hail.......................... 1.28267% sandoffense................... 1.10541% multiweather.................. 0.91592% monotype...................... 0.66423% sandstall..................... 0.58550% monowater..................... 0.38742% dragmag....................... 0.27458% hailoffense................... 0.26319% tailwind...................... 0.22407% sunoffense.................... 0.17556% choice........................ 0.16720% monopsychic................... 0.08936% rainoffense................... 0.06715% monobug....................... 0.05305% tricksun...................... 0.03768% sunstall...................... 0.03634% gravity....................... 0.02966% monofairy..................... 0.02524% monosteel..................... 0.01841% monofighting.................. 0.01660% monoelectric.................. 0.01308% mononormal.................... 0.01161% monoground.................... 0.01102% monoice....................... 0.00924% rainstall..................... 0.00908% monopoison.................... 0.00865% monofire...................... 0.00683% allweather.................... 0.00611% monoflying.................... 0.00433% monodark...................... 0.00363% monoghost..................... 0.00232% trickhail..................... 0.00197% monorock...................... 0.00197% monograss..................... 0.00156% monodragon.................... 0.00090% tricksand..................... 0.00058% hailstall..................... 0.00012% trickrain..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.127) |######## -1.0|################ |############################## 0.0|########################## |################### +1.0|########## |######### +2.0|### |#### +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.77%