offense.......................65.65640% weatherless...................57.74840% voltturn......................27.78499% sun...........................24.13394% balance.......................22.59684% rain..........................13.27086% hyperoffense.................. 9.51800% rainoffense................... 7.56775% sand.......................... 6.51781% choice........................ 5.09436% trickroom..................... 4.94678% multiweather.................. 4.64373% hail.......................... 2.97272% tailwind...................... 1.64377% stall......................... 1.30702% sunoffense.................... 1.03965% semistall..................... 0.92173% monotype...................... 0.78369% tricksun...................... 0.77359% monoice....................... 0.75235% monoground.................... 0.02634% tricksand..................... 0.02418% sandoffense................... 0.02162% monowater..................... 0.00355% mononormal.................... 0.00113% monobug....................... 0.00032% trickrain..................... 0.00020% batonpass..................... 0.00001% monograss..................... 0.00000% monorock...................... 0.00000% monopsychic................... 0.00000% monopoison.................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.392) -1.5|# |## -1.0|########################## |############################ -0.5|############################## |################### 0.0|################## |################ +0.5|##### |## +1.0|# |# +1.5| |## more negative = more offensive, more positive = more stall one # = 0.66%