weatherless...................86.74505% balance.......................41.19478% offense.......................37.04783% voltturn......................20.61993% stall.........................15.30159% rain.......................... 5.90785% sand.......................... 3.79788% sun........................... 3.65248% semistall..................... 3.54468% hyperoffense.................. 2.91113% trickroom..................... 1.58579% sandstall..................... 0.80604% multiweather.................. 0.70405% hail.......................... 0.60087% sunoffense.................... 0.41674% monotype...................... 0.38115% dragmag....................... 0.24164% choice........................ 0.14848% monobug....................... 0.13286% monopoison.................... 0.08888% hailoffense................... 0.07999% monograss..................... 0.07150% sandoffense................... 0.06737% sunstall...................... 0.05907% monopsychic................... 0.03455% monosteel..................... 0.01895% monowater..................... 0.01841% rainoffense................... 0.01496% mononormal.................... 0.00640% monofighting.................. 0.00550% monorock...................... 0.00490% gravity....................... 0.00125% monofire...................... 0.00125% monofairy..................... 0.00070% monoghost..................... 0.00070% monoground.................... 0.00032% monoelectric.................. 0.00012% monoflying.................... 0.00004% allweather.................... 0.00003% tricksun...................... 0.00002% monoice....................... 0.00000% trickhail..................... 0.00000% monodark...................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.379) -2.0| |# -1.5|# |# -1.0|## |#### -0.5|############################## |############# 0.0|########### |################### +0.5|###################### |####### +1.0|##### |## +1.5|# |# +2.0|############### |# +2.5| |# +3.0| | +3.5|# more negative = more offensive, more positive = more stall one # = 0.72%