weatherless...................95.68439% offense.......................51.20412% hyperoffense..................22.29731% balance.......................21.88679% monotype...................... 8.63350% semistall..................... 3.22813% sand.......................... 3.00515% monodragon.................... 1.39966% stall......................... 1.38365% monofighting.................. 1.24071% monodark...................... 1.12178% monorock...................... 0.91252% mononormal.................... 0.89194% monopsychic................... 0.79703% hail.......................... 0.78102% monopoison.................... 0.72956% monosteel..................... 0.68725% monograss..................... 0.63579% monowater..................... 0.56947% monofairy..................... 0.55460% monofire...................... 0.52030% monoground.................... 0.47227% monoelectric.................. 0.43911% monoghost..................... 0.43453% sun........................... 0.41395% monoflying.................... 0.36021% monobug....................... 0.28702% monoice....................... 0.22756% rain.......................... 0.17839% hailoffense................... 0.04803% multiweather.................. 0.03888% sandoffense................... 0.03659% rainoffense................... 0.02058% sunoffense.................... 0.01830% voltturn...................... 0.01372% sandstall..................... 0.00572% hailstall..................... 0.00343% batonpass..................... 0.00229% rainstall..................... 0.00114% Stalliness (mean: -0.416) |# -2.0|## |######### -1.0|######################### |############################## 0.0|##################### |########## +1.0|##### |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.94%