weatherless...................98.07409% offense.......................57.76045% balance.......................23.90255% hyperoffense..................17.03287% monotype...................... 2.24465% hail.......................... 1.20785% semistall..................... 1.02256% sand.......................... 0.62215% monopsychic................... 0.53416% monodragon.................... 0.50168% monofighting.................. 0.44256% monodark...................... 0.33235% monopoison.................... 0.28270% stall......................... 0.28157% monosteel..................... 0.19598% sun........................... 0.15507% monograss..................... 0.10484% rain.......................... 0.08916% multiweather.................. 0.08020% mononormal.................... 0.06796% monoghost..................... 0.06774% monofairy..................... 0.05732% monowater..................... 0.05455% monofire...................... 0.03848% monobug....................... 0.03748% monoflying.................... 0.03742% monorock...................... 0.03520% monoelectric.................. 0.03209% sandoffense................... 0.03153% monoground.................... 0.03038% monoice....................... 0.01510% sunoffense.................... 0.00222% rainoffense................... 0.00136% hailoffense................... 0.00103% hailstall..................... 0.00030% sandstall..................... 0.00011% voltturn...................... 0.00000% batonpass..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.431) | -2.0|# |##### -1.0|####################### |############################## 0.0|################### |########## +1.0|## | +2.0| | more negative = more offensive, more positive = more stall one # = 1.10%