weatherless...................84.91537% offense.......................49.08194% balance.......................39.27040% hyperoffense.................. 7.91744% sun........................... 6.64203% rain.......................... 3.52792% sand.......................... 3.23338% hail.......................... 2.51986% monotype...................... 2.23526% semistall..................... 2.13387% stall......................... 1.59635% monodragon.................... 0.97346% multiweather.................. 0.83855% sandoffense................... 0.80404% monopsychic................... 0.35273% monosteel..................... 0.32618% choice........................ 0.31098% tailwind...................... 0.30742% rainoffense................... 0.23060% monofire...................... 0.16121% mononormal.................... 0.13035% sunoffense.................... 0.10590% monoflying.................... 0.09033% monowater..................... 0.08640% monograss..................... 0.06658% monofairy..................... 0.06582% monoelectric.................. 0.02958% monoice....................... 0.01897% monorock...................... 0.00000% sunstall...................... 0.00000% voltturn...................... 0.00000% trickroom..................... 0.00000% batonpass..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.101) -2.5| | -2.0| | -1.5|# |##### -1.0|######### |################## -0.5|################## |############################## 0.0|############### |###################### +0.5|###################### |########## +1.0|## |# +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.64%