weatherless...................88.65421% offense.......................59.87838% balance.......................24.65153% hyperoffense..................11.01397% sun........................... 3.86449% rain.......................... 3.79041% hail.......................... 3.15875% stall......................... 2.55316% semistall..................... 1.90298% monotype...................... 1.09459% sand.......................... 0.96356% tailwind...................... 0.62242% multiweather.................. 0.43143% monodragon.................... 0.40666% monosteel..................... 0.26856% monowater..................... 0.17661% monograss..................... 0.12755% sandoffense................... 0.10339% rainoffense................... 0.10015% monofire...................... 0.07326% monoflying.................... 0.06117% monopsychic................... 0.05660% sunoffense.................... 0.04419% mononormal.................... 0.03034% monoice....................... 0.00885% monoelectric.................. 0.00712% monofairy..................... 0.00542% choice........................ 0.00056% monorock...................... 0.00000% sunstall...................... 0.00000% voltturn...................... 0.00000% trickroom..................... 0.00000% batonpass..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.188) -2.5| | -2.0| | -1.5| |##### -1.0|########## |################ -0.5|######## |############################## 0.0|########## |####### +0.5|####### |########## +1.0|# |# +1.5|# |# +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.93%