weatherless...................58.51717% offense.......................45.20630% balance.......................27.83806% rain..........................23.13976% sun...........................20.10792% hyperoffense..................18.52790% voltturn......................10.12700% multiweather.................. 5.94741% semistall..................... 5.62247% sunoffense.................... 3.05271% rainoffense................... 2.97520% stall......................... 2.80527% sand.......................... 2.26866% hail.......................... 2.19413% monotype...................... 1.52933% choice........................ 0.85261% tailwind...................... 0.28619% hailoffense................... 0.24446% monowater..................... 0.23849% monodragon.................... 0.21762% trickroom..................... 0.16694% monosteel..................... 0.16396% sandoffense................... 0.14906% dragmag....................... 0.14011% sandstall..................... 0.13713% monorock...................... 0.13117% monograss..................... 0.12819% monofairy..................... 0.11328% rainstall..................... 0.11328% monofighting.................. 0.10434% monoflying.................... 0.08943% monoelectric.................. 0.08943% monopsychic................... 0.08645% monofire...................... 0.08645% monobug....................... 0.07751% monoice....................... 0.07751% sunstall...................... 0.07453% mononormal.................... 0.07155% trapper....................... 0.06260% monoghost..................... 0.05664% monodark...................... 0.05366% trickhail..................... 0.05366% hailstall..................... 0.04472% monopoison.................... 0.02683% allweather.................... 0.02683% monoground.................... 0.02087% trickrain..................... 0.00596% gravity....................... 0.00298% tricksun...................... 0.00298% Stalliness (mean: -0.231) |# -2.0|# |#### -1.5|######### |################## -1.0|############################ |######################### -0.5|############################# |############################## 0.0|######################## |####################### +0.5|################# |############ +1.0|########## |####### +1.5|## |### +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.41%