weatherless...................59.60582% balance.......................38.05901% offense.......................28.19853% sun...........................28.19604% voltturn......................26.64670% semistall.....................18.81609% rain..........................17.58618% hyperoffense.................. 9.29328% multiweather.................. 8.41406% stall......................... 5.63309% sand.......................... 2.85729% sunoffense.................... 2.52536% trickroom..................... 0.43215% rainoffense................... 0.42462% hail.......................... 0.27265% sunstall...................... 0.13842% monotype...................... 0.08411% hailoffense................... 0.05331% monosteel..................... 0.04762% choice........................ 0.04512% monodragon.................... 0.01639% sandoffense................... 0.01368% monoelectric.................. 0.01358% monowater..................... 0.00450% allweather.................... 0.00202% monodark...................... 0.00114% monoghost..................... 0.00100% monograss..................... 0.00070% monopsychic................... 0.00062% tailwind...................... 0.00037% monofighting.................. 0.00021% monofire...................... 0.00017% monoflying.................... 0.00004% hailstall..................... 0.00003% rainstall..................... 0.00003% trapper....................... 0.00000% trickhail..................... 0.00000% monopoison.................... 0.00000% monoice....................... 0.00000% monorock...................... 0.00000% gravity....................... 0.00000% mononormal.................... 0.00000% sandstall..................... 0.00000% dragmag....................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% trickrain..................... 0.00000% tricksun...................... 0.00000% monobug....................... 0.00000% Stalliness (mean: 0.260) | -2.0| |## -1.5|##### |######### -1.0|################### |############ -0.5|################# |############ 0.0|######### |###################### +0.5|#################### |######################### +1.0|############################## |################## +1.5|## |# +2.0|# |####### +2.5|## more negative = more offensive, more positive = more stall one # = 0.47%