weatherless...................83.90272% offense.......................56.09658% hyperoffense..................21.15504% balance.......................19.14257% monotype...................... 8.51215% rain.......................... 7.80523% batonpass..................... 6.67215% sun........................... 4.59249% sand.......................... 2.71689% hail.......................... 2.27970% mononormal.................... 2.27870% semistall..................... 2.21904% voltturn...................... 1.69712% stall......................... 1.38677% choice........................ 1.36020% multiweather.................. 1.24288% rainoffense................... 0.98518% monoflying.................... 0.76959% monoghost..................... 0.71494% sunoffense.................... 0.70442% monodragon.................... 0.70241% monowater..................... 0.67233% monograss..................... 0.65729% trickroom..................... 0.60464% monofairy..................... 0.57155% monopsychic................... 0.54248% monodark...................... 0.49635% monobug....................... 0.44972% sandoffense................... 0.44571% monofighting.................. 0.44421% monoice....................... 0.41563% monoelectric.................. 0.40510% monosteel..................... 0.36900% monoground.................... 0.31686% monopoison.................... 0.30182% hailoffense................... 0.27976% monorock...................... 0.27074% monofire...................... 0.26973% tailwind...................... 0.13286% trapper....................... 0.10579% sunstall...................... 0.06768% sandstall..................... 0.06468% dragmag....................... 0.06267% trickrain..................... 0.05565% tricksand..................... 0.03359% rainstall..................... 0.02306% gravity....................... 0.01404% allweather.................... 0.01003% tricksun...................... 0.00652% trickhail..................... 0.00100% hailstall..................... 0.00100% fear.......................... 0.00050% sandfear...................... 0.00050% Stalliness (mean: -0.458) -3.0|# |# -2.0|## |######### -1.0|######################### |############################## 0.0|###################### |######### +1.0|### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.98%