weatherless...................82.89038% offense.......................52.16036% hyperoffense..................20.52852% balance.......................19.02259% rain..........................12.46037% batonpass..................... 5.74041% semistall..................... 4.87843% stall......................... 3.41010% sun........................... 3.24891% trickroom..................... 2.49326% monotype...................... 2.04962% rainoffense................... 1.77528% voltturn...................... 1.68949% choice........................ 1.67848% sand.......................... 1.57421% multiweather.................. 1.07239% hail.......................... 0.91430% sunoffense.................... 0.58044% mononormal.................... 0.57813% sandoffense................... 0.48583% hailoffense................... 0.27215% monoghost..................... 0.26868% trickrain..................... 0.25049% monodragon.................... 0.24849% monowater..................... 0.20616% monoflying.................... 0.20499% tricksand..................... 0.17899% monobug....................... 0.15986% dragmag....................... 0.14832% monopsychic................... 0.12787% monoice....................... 0.12218% monofighting.................. 0.11836% rainstall..................... 0.10549% monograss..................... 0.10294% monosteel..................... 0.07762% monofire...................... 0.07474% monopoison.................... 0.07059% monoelectric.................. 0.06721% monodark...................... 0.06607% tailwind...................... 0.06290% monofairy..................... 0.06187% sandstall..................... 0.05901% monoground.................... 0.04185% trapper....................... 0.03451% monorock...................... 0.02670% gravity....................... 0.01370% sunstall...................... 0.00439% fear.......................... 0.00025% sandfear...................... 0.00025% allweather.................... 0.00008% tricksun...................... 0.00003% hailstall..................... 0.00001% trickhail..................... 0.00000% Stalliness (mean: -0.341) -3.0| | -2.0|## |########## -1.0|############################## |############################## 0.0|#################### |########### +1.0|###### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.87%