weatherless...................82.59562% offense.......................46.65185% balance.......................21.38498% rain..........................15.69928% hyperoffense..................13.36861% semistall.....................10.89569% stall......................... 7.69887% batonpass..................... 5.78710% trickroom..................... 2.85727% choice........................ 2.34284% voltturn...................... 1.64390% rainoffense................... 1.48524% sand.......................... 1.36119% sun........................... 1.10394% multiweather.................. 0.92914% monotype...................... 0.52853% dragmag....................... 0.31479% rainstall..................... 0.31023% trickrain..................... 0.25158% tricksand..................... 0.22451% hail.......................... 0.17631% sunoffense.................... 0.15883% mononormal.................... 0.13976% sandstall..................... 0.10697% sandoffense................... 0.09978% monoghost..................... 0.08954% monodragon.................... 0.08563% monowater..................... 0.05212% monopsychic................... 0.04774% monobug....................... 0.03933% hailoffense................... 0.03707% monoelectric.................. 0.03490% monofighting.................. 0.03110% monosteel..................... 0.02812% monograss..................... 0.02540% monoflying.................... 0.02276% monoice....................... 0.02221% monodark...................... 0.01619% monofairy..................... 0.01519% monofire...................... 0.01122% trapper....................... 0.00783% monoground.................... 0.00707% monopoison.................... 0.00573% tailwind...................... 0.00548% monorock...................... 0.00371% gravity....................... 0.00292% sunstall...................... 0.00093% allweather.................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% tricksun...................... 0.00000% hailstall..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.008) -3.0| | -2.0|# |######## -1.0|############################# |############################## 0.0|#################### |################# +1.0|############### |###### +2.0|## |## +3.0|##### more negative = more offensive, more positive = more stall one # = 0.73%