weatherless...................81.83417% balance.......................44.62763% offense.......................31.53961% semistall.....................14.64873% rain.......................... 8.63449% sun........................... 6.60776% stall......................... 5.97468% monotype...................... 3.53908% hyperoffense.................. 3.20936% voltturn...................... 3.03790% sand.......................... 2.27732% hail.......................... 1.74976% multiweather.................. 1.05073% trickroom..................... 0.83092% choice........................ 0.78256% rainstall..................... 0.61110% monosteel..................... 0.58032% dragmag....................... 0.57593% monoghost..................... 0.44843% mononormal.................... 0.43964% monopsychic................... 0.41766% monodragon.................... 0.34731% tricksand..................... 0.32973% monopoison.................... 0.31654% monowater..................... 0.26818% monofire...................... 0.21103% monoflying.................... 0.21103% monograss..................... 0.18025% monobug....................... 0.18025% monorock...................... 0.18025% sandoffense................... 0.17586% monoelectric.................. 0.16706% rainoffense................... 0.15827% monofairy..................... 0.15827% monofighting.................. 0.14068% monodark...................... 0.13189% monoground.................... 0.09232% sunoffense.................... 0.05715% monoice....................... 0.05715% tricksun...................... 0.05276% hailstall..................... 0.04836% hailoffense................... 0.03077% sandstall..................... 0.02638% trapper....................... 0.02638% gravity....................... 0.00879% trickhail..................... 0.00879% sunstall...................... 0.00440% tailwind...................... 0.00440% Stalliness (mean: 0.336) -2.0|# |# -1.5|## |## -1.0|##### |############ -0.5|################# |#################### 0.0|############################## |############################ +0.5|########################### |################## +1.0|################ |############## +1.5|######### |### +2.0|#### |### +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%