weatherless...................83.36338% semistall.....................34.86774% balance.......................34.23890% stall.........................23.43867% voltturn......................12.52627% rain..........................11.42587% offense....................... 7.08299% sun........................... 4.61782% dragmag....................... 3.29493% rainstall..................... 1.53623% sand.......................... 0.68120% hyperoffense.................. 0.37170% multiweather.................. 0.17607% monotype...................... 0.13656% hail.......................... 0.08990% trickroom..................... 0.06894% monosteel..................... 0.05801% monoground.................... 0.04569% tricksun...................... 0.04219% mononormal.................... 0.01944% tricksand..................... 0.01791% choice........................ 0.01522% sunoffense.................... 0.01099% monowater..................... 0.00391% monoghost..................... 0.00375% monodragon.................... 0.00348% monoice....................... 0.00245% monofairy..................... 0.00152% monorock...................... 0.00110% monoflying.................... 0.00107% monopsychic................... 0.00044% monofire...................... 0.00027% monofighting.................. 0.00024% monopoison.................... 0.00021% trapper....................... 0.00014% monobug....................... 0.00005% hailoffense................... 0.00002% rainoffense................... 0.00002% monograss..................... 0.00001% monodark...................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% sandstall..................... 0.00000% tailwind...................... 0.00000% gravity....................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 1.093) -2.0| | -1.5| | -1.0|# |### -0.5|#### |## 0.0|########### |############## +0.5|##################### |############## +1.0|################## |############################## +1.5|########################## |######## +2.0|############## |########### +2.5|####### | +3.0|# more negative = more offensive, more positive = more stall one # = 0.54%