weatherless...................85.85814% offense.......................65.26545% balance.......................24.84987% hail..........................10.09687% hyperoffense.................. 7.20169% sand.......................... 3.30126% stall......................... 2.37479% voltturn...................... 1.86820% rain.......................... 0.66316% sun........................... 0.43097% monotype...................... 0.36654% hailoffense................... 0.36636% semistall..................... 0.30820% monoghost..................... 0.17235% allweather.................... 0.09186% monodragon.................... 0.08647% monoice....................... 0.07091% multiweather.................. 0.05952% sunoffense.................... 0.04326% hailstall..................... 0.03925% monopoison.................... 0.02066% monobug....................... 0.01258% trickroom..................... 0.00826% rainoffense................... 0.00628% tricksand..................... 0.00612% monodark...................... 0.00274% sandoffense................... 0.00117% dragmag....................... 0.00114% monowater..................... 0.00066% mononormal.................... 0.00015% batonpass..................... 0.00014% sandstall..................... 0.00012% monoelectric.................. 0.00001% monofighting.................. 0.00000% tailwind...................... 0.00000% monofairy..................... 0.00000% gravity....................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trapper....................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.274) -1.5|# |##### -1.0|####### |#################### -0.5|############################## |################### 0.0|########### |########## +0.5|##### |###### +1.0|# | +1.5| | +2.0| |### +2.5| | more negative = more offensive, more positive = more stall one # = 0.84%