weatherless...................87.88249% balance.......................52.48141% offense.......................47.00857% sun........................... 7.07409% hail.......................... 4.86590% trickroom..................... 2.39885% tailwind...................... 0.64054% semistall..................... 0.36565% rain.......................... 0.15773% hyperoffense.................. 0.14437% tricksun...................... 0.08717% voltturn...................... 0.08561% sand.......................... 0.01999% batonpass..................... 0.00161% sunoffense.................... 0.00028% multiweather.................. 0.00021% trickrain..................... 0.00001% dragmag....................... 0.00000% stall......................... 0.00000% rainoffense................... 0.00000% monotype...................... 0.00000% monobug....................... 0.00000% Stalliness (mean: 0.030) -1.0|# |### -0.5|######## |################## 0.0|############################## |#################### +0.5|######## |###### +1.0|## | +1.5| | more negative = more offensive, more positive = more stall one # = 1.04%