weatherless...................81.77603% offense.......................40.76097% balance.......................32.41690% hyperoffense..................17.45815% sun...........................12.75306% semistall..................... 4.70916% stall......................... 4.65481% rain.......................... 3.69377% trickroom..................... 3.41328% voltturn...................... 2.83894% monotype...................... 1.85159% sand.......................... 1.14984% sunoffense.................... 1.07080% hail.......................... 0.77793% monosteel..................... 0.53811% monograss..................... 0.42771% monoghost..................... 0.39350% choice........................ 0.25838% monowater..................... 0.23114% multiweather.................. 0.15063% sandstall..................... 0.15041% gravity....................... 0.14670% hailoffense................... 0.08113% sunstall...................... 0.08107% monobug....................... 0.07085% monopsychic................... 0.06556% mononormal.................... 0.05979% monofairy..................... 0.03456% monoground.................... 0.03076% monoelectric.................. 0.03027% rainoffense................... 0.03018% monopoison.................... 0.03018% monodark...................... 0.03018% monofire...................... 0.02884% tailwind...................... 0.00635% monoice....................... 0.00003% Stalliness (mean: -0.121) |##### -1.5|########## |############# -1.0|############### |############## -0.5|############################## |#################### 0.0|######################## |######################## +0.5|################# |############ +1.0|####### |#### +1.5|### |#### +2.0|# |# +2.5|### | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%