weatherless...................85.02736% offense.......................38.06594% balance.......................28.83904% stall.........................13.01488% semistall.....................12.26930% sun...........................12.18122% hyperoffense.................. 7.81084% trickroom..................... 4.04227% rain.......................... 2.41216% voltturn...................... 1.03200% monotype...................... 0.98984% monoghost..................... 0.84030% sunoffense.................... 0.54802% sand.......................... 0.29564% hail.......................... 0.19061% sunstall...................... 0.16873% monosteel..................... 0.14898% multiweather.................. 0.10699% hailoffense................... 0.09429% choice........................ 0.00257% monowater..................... 0.00056% sandstall..................... 0.00017% monoelectric.................. 0.00000% monograss..................... 0.00000% monoice....................... 0.00000% gravity....................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.299) |#### -1.5|##### |#### -1.0|####### |############### -0.5|############################## |############ 0.0|###################### |############ +0.5|####################### |####### +1.0|################ |######## +1.5|################ |####################### +2.0|# | +2.5|### | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%