weatherless...................63.41631% offense.......................52.47243% balance.......................40.12638% rain..........................14.46310% sun...........................12.81335% trickroom..................... 6.27088% hail.......................... 5.87619% sand.......................... 4.77781% hyperoffense.................. 4.46310% monotype...................... 2.74075% semistall..................... 2.44950% tailwind...................... 2.43886% tricksun...................... 1.70406% multiweather.................. 1.17644% voltturn...................... 1.05825% stall......................... 0.48859% choice........................ 0.43864% monoice....................... 0.43154% sunoffense.................... 0.41380% rainoffense................... 0.31363% monodragon.................... 0.28797% sandoffense................... 0.27732% batonpass..................... 0.27569% monograss..................... 0.23747% monowater..................... 0.22437% monosteel..................... 0.21618% tricksand..................... 0.21045% trickrain..................... 0.20581% monoelectric.................. 0.18370% monopsychic................... 0.16432% monodark...................... 0.14903% monofairy..................... 0.13948% hailoffense................... 0.12365% mononormal.................... 0.11464% monobug....................... 0.10918% monofire...................... 0.10618% monorock...................... 0.10427% gravity....................... 0.09472% monoghost..................... 0.09226% monopoison.................... 0.08816% trickhail..................... 0.07206% monofighting.................. 0.03876% monoflying.................... 0.03876% sandstall..................... 0.02866% hailstall..................... 0.02757% monoground.................... 0.02320% dragmag....................... 0.01802% rainstall..................... 0.01447% allweather.................... 0.00983% sunstall...................... 0.00682% trapper....................... 0.00628% swagplay...................... 0.00218% Stalliness (mean: -0.082) -1.5|## |### -1.0|####### |############### -0.5|####################### |############################## 0.0|############################## |######################### +0.5|################ |######## +1.0|#### |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.60%