offense.......................56.03644% weatherless...................49.50246% balance.......................37.89696% rain..........................31.46635% sun...........................17.16383% trickroom.....................15.00013% hyperoffense.................. 4.49615% hail.......................... 3.04792% trickrain..................... 3.00773% tricksun...................... 2.99586% tailwind...................... 2.19601% multiweather.................. 1.91125% semistall..................... 1.45825% rainoffense................... 1.16473% monotype...................... 1.11178% choice........................ 0.84538% trickhail..................... 0.74088% voltturn...................... 0.73559% sand.......................... 0.73071% sunoffense.................... 0.61350% monoice....................... 0.20472% monodragon.................... 0.13618% monofighting.................. 0.11400% stall......................... 0.11220% monowater..................... 0.09621% monoghost..................... 0.08859% monopsychic................... 0.08235% mononormal.................... 0.07866% monofire...................... 0.07778% monoelectric.................. 0.07201% hailoffense................... 0.07200% monopoison.................... 0.04365% monosteel..................... 0.03466% batonpass..................... 0.03239% sandoffense................... 0.02945% monodark...................... 0.02855% monoground.................... 0.01864% gravity....................... 0.01856% monofairy..................... 0.01496% monograss..................... 0.01084% monobug....................... 0.00645% dragmag....................... 0.00405% tricksand..................... 0.00267% monorock...................... 0.00179% monoflying.................... 0.00174% sunstall...................... 0.00067% sandstall..................... 0.00011% Stalliness (mean: -0.139) | -1.5|# |## -1.0|######## |############ -0.5|######################## |############################## 0.0|######################### |######################## +0.5|############### |### +1.0|### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.68%