weatherless...................96.10390% offense.......................33.11688% semistall.....................22.40260% hyperoffense..................18.50649% balance.......................14.82684% stall.........................11.14719% monotype...................... 8.87446% monodragon.................... 8.54978% rain.......................... 2.05628% sand.......................... 1.62338% monofighting.................. 0.43290% monoelectric.................. 0.32468% sun........................... 0.21645% voltturn...................... 0.10823% batonpass..................... 0.10823% rainstall..................... 0.10823% sandstall..................... 0.10823% Stalliness (mean: 0.166) |# -2.0| |# -1.5|##### |########### -1.0|################# |################ -0.5|########### |######## 0.0|########## |###### +0.5|### |###### +1.0|## |# +1.5|############################## |### +2.0|### more negative = more offensive, more positive = more stall one # = 0.69%