weatherless...................97.43038% semistall.....................54.73336% stall.........................14.78550% offense.......................11.31997% balance.......................10.45853% hyperoffense.................. 8.70264% sand.......................... 2.01425% rain.......................... 0.55537% sandstall..................... 0.34905% monotype...................... 0.20774% monofighting.................. 0.19827% rainstall..................... 0.09662% monodragon.................... 0.00947% monoelectric.................. 0.00000% voltturn...................... 0.00000% sun........................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: 0.980) | -2.0| | -1.5|# |# -1.0|#### |## -0.5|## |# 0.0|## | +0.5| |#### +1.0| | +1.5|############################## |# +2.0|## more negative = more offensive, more positive = more stall one # = 1.80%