weatherless...................99.08145% offense.......................42.23218% balance.......................27.83653% hyperoffense..................22.95679% voltturn......................14.92137% semistall..................... 4.91914% trickroom..................... 2.26989% stall......................... 2.05536% choice........................ 1.41485% rain.......................... 0.91700% monotype...................... 0.31851% monopsychic................... 0.16960% monodragon.................... 0.14890% monoground.................... 0.11780% sun........................... 0.00155% Stalliness (mean: -0.297) -2.0|######## |# -1.5|######## |################### -1.0|#################### |############################ -0.5|####################### |################# 0.0|###################### |############################## +0.5|############## |#### +1.0|######## |# +1.5|###### |## +2.0| more negative = more offensive, more positive = more stall one # = 0.47%