weatherless...................90.85057% offense.......................58.94919% hyperoffense..................26.63652% balance.......................14.19024% voltturn......................12.53544% hail.......................... 3.33732% monotype...................... 2.52538% rain.......................... 2.25853% sun........................... 1.91915% sand.......................... 1.76171% sunoffense.................... 1.45779% rainoffense................... 0.95932% monobug....................... 0.72299% monoground.................... 0.67794% mononormal.................... 0.60557% choice........................ 0.25342% trickroom..................... 0.18696% sandoffense................... 0.17422% semistall..................... 0.17211% multiweather.................. 0.12728% monograss..................... 0.09029% monopoison.................... 0.08635% monoelectric.................. 0.08509% monowater..................... 0.08387% hailoffense................... 0.07642% stall......................... 0.05194% monodark...................... 0.04605% tailwind...................... 0.04593% monoflying.................... 0.03095% monofighting.................. 0.03038% monofire...................... 0.02897% monoice....................... 0.01917% monorock...................... 0.01449% dragmag....................... 0.01204% monodragon.................... 0.01115% monoghost..................... 0.01095% monopsychic................... 0.00392% monosteel..................... 0.00014% monofairy..................... 0.00001% Stalliness (mean: -0.623) |# -2.0|#### |###### -1.5|######### |############ -1.0|#################### |################### -0.5|########################### |############################## 0.0|################## |########### +0.5|## |# +1.0| more negative = more offensive, more positive = more stall one # = 0.62%