weatherless...................93.49687% offense.......................58.71354% hyperoffense..................22.66224% balance.......................18.41985% voltturn......................11.57293% rain.......................... 2.49189% hail.......................... 2.12278% monotype...................... 2.00161% sun........................... 1.21476% sunoffense.................... 1.08422% sand.......................... 0.93753% monoground.................... 0.76421% monobug....................... 0.75966% rainoffense................... 0.72235% mononormal.................... 0.37623% multiweather.................. 0.26383% trickroom..................... 0.12834% stall......................... 0.10776% semistall..................... 0.09661% monodark...................... 0.04895% choice........................ 0.03086% hailoffense................... 0.01595% tailwind...................... 0.01461% monowater..................... 0.01186% monograss..................... 0.00932% sandoffense................... 0.00895% monoelectric.................. 0.00819% monoflying.................... 0.00704% monopoison.................... 0.00600% monofighting.................. 0.00478% monoice....................... 0.00295% monofire...................... 0.00240% monorock...................... 0.00007% monoghost..................... 0.00002% monodragon.................... 0.00001% dragmag....................... 0.00000% monosteel..................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.558) |## -2.0|#### |##### -1.5|####### |######### -1.0|############# |################ -0.5|###################### |############################## 0.0|##################### |############ +0.5|### |# +1.0| more negative = more offensive, more positive = more stall one # = 0.70%