weatherless...................88.13149% offense.......................56.79931% balance.......................28.18339% hyperoffense..................12.42215% sun........................... 4.13495% voltturn...................... 3.77163% sand.......................... 3.23529% hail.......................... 2.73356% rain.......................... 2.50865% monotype...................... 1.57439% semistall..................... 1.48789% trickroom..................... 1.26298% stall......................... 1.10727% multiweather.................. 0.70934% tricksun...................... 0.55363% monodragon.................... 0.39792% sunoffense.................... 0.34602% choice........................ 0.32872% monosteel..................... 0.29412% monofire...................... 0.25952% sandoffense................... 0.19031% mononormal.................... 0.15571% rainoffense................... 0.13841% monobug....................... 0.13841% monoflying.................... 0.12111% monograss..................... 0.10381% monofighting.................. 0.10381% hailoffense................... 0.08651% monowater..................... 0.06920% monoground.................... 0.06920% dragmag....................... 0.05190% monopsychic................... 0.05190% monofairy..................... 0.03460% monoice....................... 0.03460% monodark...................... 0.01730% tailwind...................... 0.01730% monorock...................... 0.01730% tricksand..................... 0.01730% monoelectric.................. 0.01730% Stalliness (mean: -0.311) -2.0|# |## -1.5|### |########### -1.0|##################### |########################## -0.5|############################## |########################### 0.0|##################### |######################## +0.5|########### |###### +1.0|### |# +1.5|## | +2.0| | more negative = more offensive, more positive = more stall one # = 0.53%