weatherless...................89.48241% offense.......................52.00976% balance.......................33.20332% hyperoffense..................11.57170% voltturn...................... 4.71122% hail.......................... 3.26214% sun........................... 2.65972% rain.......................... 2.57844% sand.......................... 2.39413% semistall..................... 1.78716% trickroom..................... 1.57488% stall......................... 1.42806% monotype...................... 1.17222% tricksun...................... 0.62634% multiweather.................. 0.36428% monodragon.................... 0.33341% monosteel..................... 0.27994% sunoffense.................... 0.21121% choice........................ 0.16748% rainoffense................... 0.15048% monobug....................... 0.13381% monograss..................... 0.11030% mononormal.................... 0.10496% monofire...................... 0.10056% monoflying.................... 0.08099% sandoffense................... 0.05589% monoground.................... 0.04693% hailoffense................... 0.04516% monopsychic................... 0.04300% monofighting.................. 0.04254% monowater..................... 0.03852% dragmag....................... 0.03035% monoice....................... 0.02458% monofairy..................... 0.01373% monoelectric.................. 0.00952% tailwind...................... 0.00921% tricksand..................... 0.00915% monorock...................... 0.00775% monodark...................... 0.00185% Stalliness (mean: -0.243) -2.0|# |# -1.5|## |########### -1.0|##################### |####################### -0.5|########################### |########################## 0.0|####################### |############################## +0.5|############## |####### +1.0|### |## +1.5|## | +2.0| | more negative = more offensive, more positive = more stall one # = 0.51%