weatherless...................89.92936% balance.......................46.19820% offense.......................42.60658% hyperoffense.................. 8.12695% voltturn...................... 5.85620% hail.......................... 4.48322% rain.......................... 2.23372% sand.......................... 2.19158% trickroom..................... 2.19123% semistall..................... 1.87966% stall......................... 1.18861% sun........................... 1.16650% tricksun...................... 0.41092% monotype...................... 0.29452% rainoffense................... 0.14410% monodragon.................... 0.12796% monosteel..................... 0.10478% monopsychic................... 0.05381% sunoffense.................... 0.04821% monobug....................... 0.02675% monoflying.................... 0.02210% mononormal.................... 0.01283% monofire...................... 0.00734% monofighting.................. 0.00725% multiweather.................. 0.00438% monoice....................... 0.00399% sandoffense................... 0.00247% hailoffense................... 0.00194% monorock...................... 0.00124% monowater..................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.103) -2.0| | -1.5|# |####### -1.0|########## |########### -0.5|################ |############# 0.0|################# |############################## +0.5|############# |###### +1.0|## |# +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.78%