weatherless...................92.78796% balance.......................66.67087% offense.......................26.84963% voltturn...................... 6.10488% sand.......................... 5.58959% trickroom..................... 3.47132% hyperoffense.................. 3.37562% semistall..................... 2.52850% sun........................... 0.73791% stall......................... 0.57538% rain.......................... 0.53464% hail.......................... 0.35037% monotype...................... 0.13345% monopsychic................... 0.09338% tricksun...................... 0.06760% rainoffense................... 0.05937% monodragon.................... 0.03746% sunoffense.................... 0.00779% monosteel..................... 0.00580% mononormal.................... 0.00118% monofire...................... 0.00074% monofighting.................. 0.00074% multiweather.................. 0.00047% monobug....................... 0.00045% hailoffense................... 0.00014% monoice....................... 0.00012% monoflying.................... 0.00008% monorock...................... 0.00004% sandoffense................... 0.00001% monowater..................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.127) -2.0| | -1.5| |## -1.0|### |### -0.5|######### |##### 0.0|####### |############################## +0.5|############# |####### +1.0|## |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.22%