monotype......................100.00000% weatherless...................78.42906% offense.......................55.08135% balance.......................20.99177% hyperoffense..................20.28612% monodragon....................11.11932% monowater..................... 7.83339% mononormal.................... 7.28018% monosteel..................... 6.51329% sun........................... 6.47934% monodark...................... 6.38481% monofire...................... 6.18310% monoghost..................... 5.89085% hail.......................... 5.68115% monobug....................... 5.40089% monofighting.................. 5.36827% monopsychic................... 5.33498% sand.......................... 4.89895% monoice....................... 4.89295% monograss..................... 4.55744% rain.......................... 4.53347% voltturn...................... 4.49353% monopoison.................... 4.43894% monoground.................... 4.40366% monorock...................... 4.11807% monofairy..................... 3.87109% monoelectric.................. 3.62145% monoflying.................... 2.83126% semistall..................... 2.49707% stall......................... 1.14369% choice........................ 1.12105% hailoffense................... 1.06846% sunoffense.................... 0.80085% sandoffense................... 0.54455% rainoffense................... 0.47465% trickroom..................... 0.39410% tailwind...................... 0.11983% sandstall..................... 0.06191% rainstall..................... 0.02596% multiweather.................. 0.02197% gravity....................... 0.01797% trickhail..................... 0.00399% dragmag....................... 0.00067% Stalliness (mean: -0.424) |# -2.0|# |### -1.5|######## |################ -1.0|######################## |############################## -0.5|############################# |######################### 0.0|#################### |############## +0.5|########## |###### +1.0|### |## +1.5|# |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.51%