monotype......................100.00000% weatherless...................78.31148% offense.......................51.03063% balance.......................24.98326% hyperoffense..................17.62494% monodragon....................17.41910% monowater..................... 8.26692% sand.......................... 8.04504% monosteel..................... 7.97548% monodark...................... 7.08822% monoground.................... 6.93514% sun........................... 6.03803% monopsychic................... 5.59615% monofire...................... 5.52209% monoghost..................... 5.51267% monofighting.................. 5.40353% monobug....................... 4.89961% semistall..................... 4.59529% mononormal.................... 4.53628% monorock...................... 4.22930% voltturn...................... 4.21841% hail.......................... 4.00252% rain.......................... 3.60608% monoice....................... 3.60300% monofairy..................... 3.22612% monopoison.................... 3.14567% monograss..................... 2.54087% monoflying.................... 2.48272% stall......................... 1.76589% monoelectric.................. 1.61986% choice........................ 1.24236% sandoffense................... 1.22907% sunoffense.................... 0.83287% hailoffense................... 0.73183% trickroom..................... 0.49136% rainoffense................... 0.32487% sandstall..................... 0.05591% gravity....................... 0.04215% tailwind...................... 0.02105% multiweather.................. 0.00315% rainstall..................... 0.00121% trickhail..................... 0.00078% dragmag....................... 0.00003% Stalliness (mean: -0.303) | -2.0|# |#### -1.5|###### |############### -1.0|####################### |############################## -0.5|############################ |############################# 0.0|#################### |################### +0.5|############## |######## +1.0|#### |###### +1.5|## |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.47%