weatherless...................70.99874% offense.......................45.86184% balance.......................31.26830% hyperoffense..................14.21643% sun...........................12.39459% rain.......................... 7.88133% voltturn...................... 7.33337% sand.......................... 6.15440% semistall..................... 5.33392% monotype...................... 4.65180% hail.......................... 3.70228% stall......................... 3.31951% trickroom..................... 1.31897% multiweather.................. 1.09135% sunoffense.................... 0.97764% hailoffense................... 0.65930% choice........................ 0.57479% monobug....................... 0.57150% sandoffense................... 0.40412% mononormal.................... 0.39189% rainoffense................... 0.37766% monograss..................... 0.35338% monowater..................... 0.32929% monoflying.................... 0.31742% monosteel..................... 0.30866% monofire...................... 0.30519% monorock...................... 0.28329% sandstall..................... 0.25682% monoghost..................... 0.24550% monofighting.................. 0.24295% monoice....................... 0.23875% monodragon.................... 0.22689% monopoison.................... 0.22397% monoelectric.................. 0.21064% monofairy..................... 0.19257% monopsychic................... 0.18545% monodark...................... 0.18527% monoground.................... 0.13270% dragmag....................... 0.11007% sunstall...................... 0.09820% tailwind...................... 0.08743% gravity....................... 0.07831% tricksun...................... 0.06553% rainstall..................... 0.04983% trickrain..................... 0.02537% hailstall..................... 0.02409% trickhail..................... 0.01095% tricksand..................... 0.00967% allweather.................... 0.00256% trapper....................... 0.00073% Stalliness (mean: -0.130) -2.0|# |######## -1.0|##################### |############################## 0.0|############################# |#################### +1.0|########## |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.79%