weatherless...................71.28232% offense.......................39.01798% balance.......................36.52658% sun...........................13.12678% hyperoffense..................12.49789% voltturn......................11.77110% rain.......................... 7.15332% semistall..................... 6.84504% sand.......................... 6.75717% stall......................... 5.11252% hail.......................... 2.63745% trickroom..................... 1.63140% multiweather.................. 0.94671% monotype...................... 0.82238% hailoffense................... 0.58058% choice........................ 0.54356% sunoffense.................... 0.46229% sandstall..................... 0.37110% sandoffense................... 0.17488% rainoffense................... 0.16308% sunstall...................... 0.12990% monobug....................... 0.12086% monoground.................... 0.11334% gravity....................... 0.10013% monorock...................... 0.09422% dragmag....................... 0.08981% monodragon.................... 0.06090% monoelectric.................. 0.05922% monograss..................... 0.05884% tailwind...................... 0.04903% monofire...................... 0.04627% monopsychic................... 0.04342% mononormal.................... 0.04281% monofighting.................. 0.03650% tricksun...................... 0.03500% monodark...................... 0.02766% monoflying.................... 0.02630% monowater..................... 0.02483% monofairy..................... 0.02480% rainstall..................... 0.02456% monosteel..................... 0.01801% monoice....................... 0.01573% trickhail..................... 0.01101% monoghost..................... 0.01097% trickrain..................... 0.00766% monopoison.................... 0.00449% hailstall..................... 0.00390% tricksand..................... 0.00202% allweather.................... 0.00004% trapper....................... 0.00000% Stalliness (mean: 0.033) -2.0|# |####### -1.0|################## |########################## 0.0|############################## |######################## +1.0|############## |##### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.77%