weatherless...................77.02547% balance.......................35.98291% offense.......................33.14744% hyperoffense..................15.61314% voltturn......................11.15512% sun...........................10.96145% stall......................... 8.54715% semistall..................... 6.70936% sand.......................... 5.97667% rain.......................... 4.94188% hail.......................... 2.14624% trickroom..................... 2.00241% choice........................ 1.19435% multiweather.................. 1.01695% hailoffense................... 0.67521% sandstall..................... 0.56949% monotype...................... 0.37102% sunoffense.................... 0.27902% monorock...................... 0.09125% sunstall...................... 0.07985% monopsychic................... 0.06678% rainoffense................... 0.06583% tricksun...................... 0.06566% gravity....................... 0.05900% monobug....................... 0.03952% monoelectric.................. 0.03743% dragmag....................... 0.03245% sandoffense................... 0.03172% monograss..................... 0.02020% monofire...................... 0.01868% monodragon.................... 0.01707% monoground.................... 0.01648% tailwind...................... 0.01516% monoflying.................... 0.01100% monodark...................... 0.01044% mononormal.................... 0.00925% monofighting.................. 0.00873% monofairy..................... 0.00787% monowater..................... 0.00667% monoice....................... 0.00588% monosteel..................... 0.00321% monoghost..................... 0.00257% trickhail..................... 0.00242% rainstall..................... 0.00210% trickrain..................... 0.00142% monopoison.................... 0.00111% hailstall..................... 0.00003% tricksand..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.112) -2.0|# |######### -1.0|###################### |######################### 0.0|############################## |######################### +1.0|################ |######## +2.0|### |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.68%