monotype......................100.00000% weatherless...................78.72015% offense.......................47.78307% balance.......................29.89455% hyperoffense..................12.70983% monobug.......................11.43015% monodragon....................11.34507% mononormal.................... 9.65218% monosteel..................... 9.42437% sand.......................... 9.23856% sun........................... 7.65245% monopsychic................... 7.23032% semistall..................... 6.66640% monofire...................... 5.72832% voltturn...................... 5.65867% monorock...................... 5.58692% monoghost..................... 5.57766% monowater..................... 5.51534% monoground.................... 5.14573% monopoison.................... 4.93813% monograss..................... 3.72351% monoelectric.................. 3.57867% rain.......................... 3.52862% monofighting.................. 3.01015% stall......................... 2.94615% monoflying.................... 2.78032% monofairy..................... 2.31397% monodark...................... 2.28752% trickroom..................... 1.25036% hail.......................... 1.12799% monoice....................... 0.73640% hailoffense................... 0.40074% multiweather.................. 0.26777% sunoffense.................... 0.26571% sandoffense................... 0.19128% rainoffense................... 0.17802% choice........................ 0.17200% rainstall..................... 0.13639% sandstall..................... 0.06255% dragmag....................... 0.01221% tricksand..................... 0.01040% tailwind...................... 0.00998% gravity....................... 0.00000% Stalliness (mean: -0.138) |###### -1.5|########## |###### -1.0|############ |############################# -0.5|############################## |########################## 0.0|########################### |################# +0.5|############### |################ +1.0|######### |##### +1.5|### |## +2.0|### | +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%