sun...........................53.66415% offense.......................42.55325% weatherless...................35.86278% hyperoffense..................24.04340% balance.......................22.87990% rain..........................21.65805% multiweather..................13.65000% sunoffense....................10.54279% stall......................... 5.57443% semistall..................... 4.94903% trickroom..................... 4.59703% sand.......................... 2.06892% trickrain..................... 2.04041% monotype...................... 1.66391% rainoffense................... 1.53877% sunstall...................... 1.15968% tricksun...................... 1.11964% voltturn...................... 0.81405% hail.......................... 0.58857% monopsychic................... 0.53813% sandstall..................... 0.41828% monodragon.................... 0.17257% choice........................ 0.15650% monosteel..................... 0.15054% rainstall..................... 0.12239% monobug....................... 0.11956% monoghost..................... 0.10412% mononormal.................... 0.09687% monorock...................... 0.07957% monodark...................... 0.07333% hailoffense................... 0.06644% sandoffense................... 0.06426% monofairy..................... 0.05965% monowater..................... 0.05838% dragmag....................... 0.05823% monograss..................... 0.05456% monofighting.................. 0.04435% monoice....................... 0.04423% monoelectric.................. 0.03437% hailstall..................... 0.03330% monoflying.................... 0.01919% monopoison.................... 0.01684% tailwind...................... 0.01619% monoground.................... 0.01439% monofire...................... 0.00580% tricksand..................... 0.00133% trickhail..................... 0.00052% trapper....................... 0.00007% allweather.................... 0.00001% gravity....................... 0.00000% Stalliness (mean: -0.240) -2.0|## |############# -1.0|############################## |############################ 0.0|###################### |############## +1.0|######### |#### +2.0|### |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.79%