weatherless...................74.34586% offense.......................43.29369% balance.......................34.14866% sand..........................20.56645% hyperoffense..................14.20557% voltturn......................11.69176% stall......................... 5.35055% hail.......................... 4.20953% semistall..................... 3.00153% sandoffense................... 2.11296% trickroom..................... 1.15756% monotype...................... 1.13458% hailoffense................... 0.91489% rain.......................... 0.88207% choice........................ 0.35411% multiweather.................. 0.34718% sun........................... 0.34327% monoice....................... 0.19942% monoflying.................... 0.17805% rainoffense................... 0.17270% monorock...................... 0.17259% trickhail..................... 0.15519% dragmag....................... 0.14642% monograss..................... 0.14483% monobug....................... 0.13245% tailwind...................... 0.10749% monoelectric.................. 0.07267% monopsychic................... 0.07041% sandstall..................... 0.06637% sunoffense.................... 0.06561% monoghost..................... 0.06177% monodark...................... 0.05162% monopoison.................... 0.04846% monofire...................... 0.04642% monowater..................... 0.03415% monofighting.................. 0.02459% mononormal.................... 0.02233% monofairy..................... 0.01689% hailstall..................... 0.01516% monoground.................... 0.01378% gravity....................... 0.00771% monosteel..................... 0.00721% Stalliness (mean: -0.083) -2.0|# |######## -1.0|################### |########################### 0.0|############################## |##################### +1.0|####### |## +2.0|## | +3.0|## more negative = more offensive, more positive = more stall one # = 0.83%