weatherless...................73.54656% offense.......................37.44226% balance.......................36.99984% sand..........................23.63511% voltturn......................14.14390% stall.........................11.16943% hyperoffense..................10.46109% semistall..................... 3.92737% sandoffense................... 2.42957% hail.......................... 2.04237% hailoffense................... 1.25281% trickroom..................... 0.77459% rain.......................... 0.73947% choice........................ 0.31286% monotype...................... 0.14776% sun........................... 0.10182% sandstall..................... 0.07665% multiweather.................. 0.06533% dragmag....................... 0.06405% trickhail..................... 0.06094% monorock...................... 0.04692% monoice....................... 0.04604% rainoffense................... 0.04422% sunoffense.................... 0.04203% monobug....................... 0.02262% monoflying.................... 0.02204% monodark...................... 0.01095% monowater..................... 0.00974% tailwind...................... 0.00099% hailstall..................... 0.00066% monopoison.................... 0.00064% monograss..................... 0.00054% monofighting.................. 0.00044% monoelectric.................. 0.00036% monofairy..................... 0.00032% monoghost..................... 0.00026% monosteel..................... 0.00015% mononormal.................... 0.00004% monopsychic................... 0.00003% monofire...................... 0.00000% gravity....................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.185) -2.0| |######## -1.0|################## |########################### 0.0|############################## |########################### +1.0|############# |### +2.0|####### | +3.0|##### more negative = more offensive, more positive = more stall one # = 0.71%