weatherless...................86.37687% offense.......................40.08829% balance.......................39.84356% hyperoffense..................12.12382% voltturn...................... 9.42672% sun........................... 6.97981% semistall..................... 6.03020% hail.......................... 4.68711% stall......................... 1.91413% rain.......................... 1.84858% trickroom..................... 1.42197% sunoffense.................... 0.86275% tailwind...................... 0.58166% rainoffense................... 0.43607% monotype...................... 0.35436% hailoffense................... 0.35150% choice........................ 0.31378% sand.......................... 0.15404% hailstall..................... 0.11216% monobug....................... 0.09276% monoice....................... 0.07543% sunstall...................... 0.05980% monofire...................... 0.04694% multiweather.................. 0.04642% mononormal.................... 0.04056% sandoffense................... 0.03643% monoflying.................... 0.02336% monopoison.................... 0.01666% monodark...................... 0.01527% monopsychic................... 0.01469% monoghost..................... 0.01425% monograss..................... 0.01237% trickhail..................... 0.01203% monoground.................... 0.01019% monofighting.................. 0.00700% monowater..................... 0.00450% monorock...................... 0.00261% tricksun...................... 0.00259% monoelectric.................. 0.00257% monofairy..................... 0.00165% gravity....................... 0.00000% Stalliness (mean: -0.054) -2.0|## |###### -1.5|##### |######## -1.0|########## |############### -0.5|##################### |######################### 0.0|############################## |######################### +0.5|##################### |################# +1.0|######### |###### +1.5|### |# +2.0|# | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.48%