weatherless...................96.47990% balance.......................57.00267% offense.......................28.21139% semistall.....................10.51967% voltturn...................... 7.16736% hyperoffense.................. 3.09264% sun........................... 2.34230% stall......................... 1.17363% tailwind...................... 0.97402% hail.......................... 0.95328% sunoffense.................... 0.35148% rain.......................... 0.21729% hailoffense................... 0.16850% sunstall...................... 0.11031% trickroom..................... 0.10093% rainoffense................... 0.01744% sand.......................... 0.00757% choice........................ 0.00731% monotype...................... 0.00516% sandoffense................... 0.00480% hailstall..................... 0.00359% monoice....................... 0.00343% monobug....................... 0.00062% monofire...................... 0.00057% monoflying.................... 0.00037% multiweather.................. 0.00033% tricksun...................... 0.00015% monofighting.................. 0.00009% monodark...................... 0.00004% monopsychic................... 0.00003% mononormal.................... 0.00002% monoground.................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monoelectric.................. 0.00000% monograss..................... 0.00000% gravity....................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.298) -2.0| |# -1.5|# |# -1.0|## |### -0.5|#################### |###### 0.0|####################### |################ +0.5|####################### |############################## +1.0|############ |########### +1.5|# | +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.65%