weatherless...................69.78581% offense.......................51.68539% balance.......................36.39396% rain..........................13.11447% sun...........................12.34199% hyperoffense.................. 6.84691% semistall..................... 4.00281% trickroom..................... 3.96770% tailwind...................... 3.10744% hail.......................... 2.73876% monotype...................... 2.19452% sand.......................... 2.19452% voltturn...................... 1.36938% tricksun...................... 1.36938% stall......................... 1.07093% hailstall..................... 0.80758% rainoffense................... 0.77247% sunoffense.................... 0.71980% monowater..................... 0.50913% monofire...................... 0.26334% choice........................ 0.24579% monoelectric.................. 0.24579% monograss..................... 0.22823% batonpass..................... 0.22823% sandoffense................... 0.19312% multiweather.................. 0.17556% monopsychic................... 0.14045% monofairy..................... 0.14045% monodragon.................... 0.14045% monopoison.................... 0.08778% monofighting.................. 0.08778% monoground.................... 0.08778% monoflying.................... 0.08778% rainstall..................... 0.08778% monosteel..................... 0.05267% hailoffense................... 0.05267% monoice....................... 0.05267% trickhail..................... 0.03511% trapper....................... 0.03511% monodark...................... 0.03511% monorock...................... 0.01756% monoghost..................... 0.01756% Stalliness (mean: -0.093) |# -1.5|## |###### -1.0|########## |#################### -0.5|##################### |############################## 0.0|############################# |###################### +0.5|############### |############# +1.0|######## |## +1.5|## more negative = more offensive, more positive = more stall one # = 0.55%