weatherless...................81.01986% balance.......................69.44123% offense.......................28.08120% trickroom.....................14.77012% rain..........................12.64901% sun........................... 5.40914% voltturn...................... 4.54724% tailwind...................... 3.72123% tricksun...................... 3.06533% semistall..................... 1.59298% monotype...................... 0.81127% hyperoffense.................. 0.70004% hail.......................... 0.57740% sand.......................... 0.34459% monofighting.................. 0.20354% monowater..................... 0.18588% stall......................... 0.18455% hailstall..................... 0.15996% monoflying.................... 0.14783% monopsychic................... 0.07922% monograss..................... 0.07910% sunoffense.................... 0.07484% monoice....................... 0.05962% hailoffense................... 0.05962% monodragon.................... 0.04602% choice........................ 0.03810% rainoffense................... 0.02636% batonpass..................... 0.01626% trickhail..................... 0.01533% monofairy..................... 0.00990% rainstall..................... 0.00728% sandoffense................... 0.00474% monofire...................... 0.00014% monodark...................... 0.00001% monopoison.................... 0.00001% monosteel..................... 0.00000% multiweather.................. 0.00000% monoghost..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% trapper....................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.228) | -1.5| |# -1.0|# |######## -0.5|##### |################### 0.0|######################### |############################# +0.5|############ |############################## +1.0|####### | +1.5|# more negative = more offensive, more positive = more stall one # = 0.72%