weatherless...................96.33772% offense.......................51.20455% balance.......................33.06898% hyperoffense..................11.41703% voltturn...................... 4.05507% semistall..................... 3.14978% trickroom..................... 2.34550% monotype...................... 1.46641% sun........................... 1.40281% stall......................... 1.15966% rain.......................... 0.93521% sand.......................... 0.69580% hail.......................... 0.62846% monoice....................... 0.37408% choice........................ 0.28804% monoelectric.................. 0.22071% sunoffense.................... 0.21697% monograss..................... 0.17208% monopoison.................... 0.17208% rainoffense................... 0.14215% mononormal.................... 0.11971% tailwind...................... 0.10848% monodark...................... 0.10474% dragmag....................... 0.10100% monoflying.................... 0.06734% monowater..................... 0.05611% monobug....................... 0.05237% monopsychic................... 0.04489% monosteel..................... 0.04489% monofighting.................. 0.04115% monodragon.................... 0.04115% gravity....................... 0.03741% monoghost..................... 0.03367% sandoffense................... 0.01496% monorock...................... 0.01496% hailoffense................... 0.01496% monofairy..................... 0.00748% monoground.................... 0.00748% tricksand..................... 0.00374% monofire...................... 0.00374% Stalliness (mean: -0.179) |# -1.5|#### |######## -1.0|############## |################ -0.5|####################### |############################## 0.0|######################### |#################### +0.5|############## |######### +1.0|##### |### +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.57%