weatherless...................97.27661% offense.......................49.79116% balance.......................33.55417% hyperoffense..................12.13685% voltturn...................... 4.31296% semistall..................... 3.37322% trickroom..................... 1.79207% stall......................... 1.14460% rain.......................... 1.03404% sun........................... 0.94120% monotype...................... 0.61852% sand.......................... 0.50196% sunoffense.................... 0.28308% hail.......................... 0.24619% choice........................ 0.21944% dragmag....................... 0.12657% rainoffense................... 0.11170% monoelectric.................. 0.10127% mononormal.................... 0.10031% monograss..................... 0.07669% tailwind...................... 0.07525% monodark...................... 0.07149% monopoison.................... 0.05662% monowater..................... 0.04438% gravity....................... 0.03907% monoice....................... 0.03546% monoflying.................... 0.03289% monoghost..................... 0.02988% monosteel..................... 0.02320% hailoffense................... 0.02285% monodragon.................... 0.01994% monopsychic................... 0.01835% monobug....................... 0.01571% monofighting.................. 0.01258% sandoffense................... 0.00755% monorock...................... 0.00723% tricksand..................... 0.00680% monofairy..................... 0.00545% monoground.................... 0.00435% monofire...................... 0.00202% Stalliness (mean: -0.166) |# -1.5|#### |########## -1.0|############ |############### -0.5|###################### |############################## 0.0|########################## |#################### +0.5|############### |########### +1.0|##### |### +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%