weatherless...................98.07971% offense.......................43.94339% balance.......................40.13675% hyperoffense..................12.22147% voltturn...................... 7.44925% semistall..................... 2.41566% stall......................... 1.28273% sun........................... 0.93291% rain.......................... 0.80543% sunoffense.................... 0.59521% monotype...................... 0.51902% trickroom..................... 0.39063% monowater..................... 0.31611% choice........................ 0.19291% monopoison.................... 0.16483% sand.......................... 0.12668% tricksand..................... 0.06011% hail.......................... 0.05527% rainoffense................... 0.02502% dragmag....................... 0.02432% monoice....................... 0.02226% hailoffense................... 0.02226% monodark...................... 0.00964% monograss..................... 0.00344% monoelectric.................. 0.00132% mononormal.................... 0.00108% monobug....................... 0.00019% monoghost..................... 0.00011% monoflying.................... 0.00002% monopsychic................... 0.00001% monosteel..................... 0.00000% monodragon.................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monofire...................... 0.00000% gravity....................... 0.00000% tailwind...................... 0.00000% monorock...................... 0.00000% sandoffense................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.086) | -1.5|### |######## -1.0|##### |####### -0.5|############ |############ 0.0|############################## |################# +0.5|############# |####### +1.0|# |## +1.5|# | +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.84%