weatherless...................68.36979% balance.......................34.88150% offense.......................28.10238% sand..........................23.24488% hyperoffense..................19.54063% voltturn......................16.30686% semistall.....................11.24013% stall......................... 6.23535% rain.......................... 3.67544% sandstall..................... 3.27180% sun........................... 2.78081% hail.......................... 2.12895% hailoffense................... 1.07783% rainoffense................... 0.58018% monotype...................... 0.52928% sandoffense................... 0.45923% monoice....................... 0.44760% trickroom..................... 0.38908% sunoffense.................... 0.34094% tricksun...................... 0.28798% multiweather.................. 0.19903% tailwind...................... 0.15370% choice........................ 0.13858% gravity....................... 0.07409% monoelectric.................. 0.04687% monoground.................... 0.01897% dragmag....................... 0.00764% monobug....................... 0.00703% monowater..................... 0.00628% monodark...................... 0.00129% tricksand..................... 0.00099% monopoison.................... 0.00073% monorock...................... 0.00019% mononormal.................... 0.00018% monofairy..................... 0.00017% monopsychic................... 0.00015% monoghost..................... 0.00002% trickhail..................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% monoflying.................... 0.00000% monograss..................... 0.00000% monofighting.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.084) |###### -1.5|######## |############################## -1.0|########### |################ -0.5|################# |#################### 0.0|###################### |######################## +0.5|################### |######################## +1.0|########################## |############# +1.5|### |### +2.0|## |# +2.5|#### |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.39%