weatherless...................91.59483% hyperoffense..................54.91207% offense.......................24.72587% voltturn......................16.20901% balance.......................15.24611% choice........................11.55093% rain.......................... 3.70933% stall......................... 3.58384% sun........................... 3.06410% rainoffense................... 1.57081% semistall..................... 1.53211% sand.......................... 1.53111% tailwind...................... 0.68750% gravity....................... 0.32614% sunoffense.................... 0.32238% sandoffense................... 0.31684% trickroom..................... 0.25460% sunstall...................... 0.12958% hail.......................... 0.10090% hailoffense................... 0.04311% tricksand..................... 0.02336% monotype...................... 0.00349% monowater..................... 0.00153% monoice....................... 0.00110% monopoison.................... 0.00071% multiweather.................. 0.00027% monofire...................... 0.00006% monofighting.................. 0.00005% monoelectric.................. 0.00004% monoghost..................... 0.00000% rainstall..................... 0.00000% hailstall..................... 0.00000% monorock...................... 0.00000% monograss..................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoflying.................... 0.00000% monodragon.................... 0.00000% mononormal.................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.817) -2.0|########### |############ -1.5|############################## |##################### -1.0|################## |############### -0.5|####### |##### 0.0|###### |###### +0.5|#### |######## +1.0|## | +1.5|## |# +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.66%